This process started out with the idea to design an object with materials that weren’t permanently fixed together. This would allow for greater repairability, customisability and a prolonged life before the inevitable End Of Life of the object. I’m not just talking about modularity, but striving towards making monomaterial, separable parts. A nudge into the direction of creating circular economy compatible objects.
The main thing I wanted to explore with this design was too see if it is possible to design with these kinds of principles about material use and modularity, without losing out on functionality. More integrated materials in a design often give advantages in achieving top notch functionality, trading in things like repairability, customisability and recyclability. I wanted to challenge that idea, not by thinking of complex processes for making the latter happen in an integrated design, but rather designing to the advantages of total modularity without giving in on form and functionality.